Lucas Lima

Game Developer & Software Engineer

About Me

Since I was young, I've always wanted to transform my free time into stories and challenges and I found the perfect way to do that in games. I'm a software engineer and game developer focusing on Unity Engine and C#. Throughout my career, I've worked on rapid prototypes, game jams, and projects supported by public notices, building everything from gameplay systems to publishing pipelines.

What motivates me isn't just "getting the game running," but making it communicate a feeling: surprise, tension, lightness, or simplicity depending on the experience's needs. I enjoy working on the technical aspects (optimization, debugging, pipeline building) because I believe that delivery techniques are what allow a design vision to reach the player cleanly. I work well in small timeframes and also on solo projects. I value direct communication, rapid prototyping, and constant feedback.

If you have an idea that needs to take shape whether a short experiment or a larger project I want to participate. I'm based in Manaus and open to remote work and collaborations.

Contact: lucas85235@gmail.com

All Projects

Click on the tiles to learn more about each project.

Prévia do projeto WTF - Wheels Tires Flesh
2025

WTF - Wheels Tires Flesh

A fast-paced arcade game with a horror/gore theme, where survival depends on destroying monsters with your vehicle.

ActionArcadeHorror+1

Tech: Unity, C#, 2D Physics, Particle Optimization

Prévia do projeto Dinus Escape
2024

Dinus Escape

A precision 2D platformer featuring a charming dinosaur, where you must collect items in 10 seconds before the end of the world.

ActionCasualIndie+3

Tech: Unity, C#, 2D Physics, Level Design, Steam Wishlist Integration

Prévia do projeto Magical Girl Z
2024

Magical Girl Z

An action game where you control two Magical Girls simultaneously (Love and Rage) to build defenses and obliterate zombie hordes.

ActionTower DefenseDual Control+2

Tech: Unity, C#, Dual-Input System, Tower Defense Logic, Horde AI

Prévia do projeto Wildlore Survivors
2023

Wildlore Survivors

An epic journey in the Amazon Rainforest, inspired by Tupi-Guarani mythology.

ActionRoguelikeTupi-Guarani Mythology+1

Tech: Unity, C#, Pixel Art, Game Jam

Prévia do projeto Two Portals - A Gemstone Puzzle Game
2022

Two Portals - A Gemstone Puzzle Game

A minimalist, grid-based puzzle game with portal and gemstone manipulation mechanics to solve 60 levels.

PuzzleIndieMinimalist+2

Tech: Unity, C#, Grid System, Custom Editor

Prévia do projeto Arcade Versus
2021

Arcade Versus

A game playable in the browser, focused on a quick and accessible arcade experience.

ArcadeWeb/BrowserHTML5+1

Tech: Unity (Probable), C#, HTML5 Build

Prévia do projeto Lendas do Pebol - Mythic Football
2021

Lendas do Pebol - Mythic Football

1-on-1 football game featuring Amazonian legends. Casual, with arcade gameplay and a focus on special abilities.

FootballArcadeCasual+3

Tech: Unity, C#, Steam Integration, Local Multiplayer (Remote Play), 3D Styling

Prévia do projeto Space Ship Infinity
2021

Space Ship Infinity

Pixel art arcade shoot 'em up with infinite survival gameplay and upgrades.

ActionCasualIndie+3

Tech: Unity, C#, Pixel Art Implementation, Input Handling, Steam Achievements

Prévia do projeto Nação Pebol
2020

Nação Pebol

A hypercasual football game where you embark on a journey with Flamengo idols in search of victory.

SportsHypercasualMobile+2

Tech: Unity, C#, HTML5, Android, Game Jam+ 2020